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World Building
A hallmark of my work as a theatre-maker is a commitment to immersive, 360° design. At times that manifests in found spaces where the architecture of a stately mansion or an untended garden shape the project. Other times it's about building the world of the play around the audience and inviting them inside to experience it.
![]() Chambers of the Heart 2016 | ![]() Thesmophoria 2016 |
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![]() Six Impossible Things 2014 | ![]() Chambers of the Heart 2016 |
![]() Chambers of the Heart, 2016 | ![]() Neverwhere 2013 |
![]() Voices Under Water 2011 | ![]() The Illusion 2001 |
![]() God of Vengance 2000 |
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