A hallmark of my work as a theatre-maker is a commitment to immersive, 360° design.  At times that manifests in found spaces where the architecture of a stately mansion or an untended garden shape the project.  Other times it's about building the world of the play around the audience and inviting them inside to experience it. 

World Building

Chambers of the Heart 2016

Chambers of the Heart 2016

Thesmophoria 2016

Thesmophoria 2016

Six Impossible Things 2014

Six Impossible Things 2014

Chambers of the Heart 2016

Chambers of the Heart 2016

Chambers of the Heart, 2016

Chambers of the Heart, 2016

Neverwhere 2013

Neverwhere 2013

Voices Under Water 2011

Voices Under Water 2011

The Illusion 2001

The Illusion 2001

God of Vengance 2000

God of Vengance 2000